Futurecade launches
Should we send robots into war instead of humans? Is genetic engineering OK if it’s used to create life-saving drugs? Would you prefer scientists to try to ‘fix’ the climate so we don’t have to change our lifestyles? And who should pay to clear up space junk before it takes out vital communication satellites?
These excellently knotty scientific problems are captured in Futurecade, a set of new online games created by the Talk Science team at the Science Museum with award-winning studio Preloaded. You can capture clouds and brighten them to reflect sunlight back into space; you can defend a port against attack using robotic lobsters, and you can engineer e-coli while trying not to create scary mutants – all against the clock and with great sound effects.
I’ve been working with the Talk Science team for a while on background briefing notes for these and other discussion activities. The challenge is always to provide enough information for an authentic classroom debate, without over-simplifying or overloading. We’ve developed a template that ensures the main issue is defined, the terms explained and the opposing arguments covered, with key facts and sources also included.
Each of the Futurecade games deals with a genuine issue in technology or science – topics on which there are no easy answers. You know you’ve got the issue right, and explained the angles adequately, when you start to question what you think yourself.
Recent projects

Review of Transmutation exhibition for Kids in Museums- Content for Ellen MacArthur's talk at the Big Bang Fair 2012
- My latest book project is published by National Geographic
- I've been working with the Science Museum's learning team
- 1001 Inventions wins 'best touring exhibition' at Museums and Heritage Show
- I join a panel discussing virtual worlds at the Open University
- My review of Sense and the City at the London Transport Museum
- I facilitate an event on pervasive computing at the Dana Centre in London
- New Digital TextWorkshop tackles writing for the web, interactives and Twitter
- Visit TextWorkshop's new website for training dates and our all-new video
- The Science Museum's new Atmosphere gallery is now open
- My case study about teenage curators is published by GEM
- The 1001 Inventions exhibition's global tour has reached New York
- The Science Museum's new Who Am I? gallery is open
- My review of 'On Form', an exhibition of strokable, huggable sculptures
Previous Clients
Haley Sharpe Design
Objectives Museum Design
Wildfowl and Wetlands Trust


